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Old Jan 08, 2007, 10:16 PM // 22:16   #1
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Lightbulb Profession Rank PvP Title!

I have an idea about new PvP profession titles showing the level of experience you have playing one individual profession, based in the Balthazar faction you win playing that particular profession.

I will take Monk as example here: Fierce Monk (1), Mighty Monk (2), Deadly Monk (3) ... based on Balthazar faction earned with a Monk.

The reason of my idea: I am r6 and glad2, but there are no way we can show what profession we play better. If, for example, I am making a team in TA or HA and I need a Ritualist, maybe is better get a "Deadly Ritualist (3)" than a r6 or gladiator Ritualist, because that Ritualist maybe won that title with another profession and is playing Ritualist for the 1st time even being r12.

There are only one problem with this title, rank discrimination, there are already discrimination in HA and TA, and this titles could add more, but that's a "maybe". Whatever, I will love a feature of showing how much I play a profession, because I prefer showing "King's Monk (12)" than "Vanquishing Gladiator (8)", etc.
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Old Jan 08, 2007, 10:33 PM // 22:33   #2
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So what if you're R6 and R2?

What if you IWAYed it? Does that make you a good player?

I don't really care about that, but a linear number of anything shows nothing.

Especially, if you have that much experience in pvp, you should be well aware that there are plenty of different healing builds, all which differ a lot in gameplay style and team dependancy. Just because you're a good protter, doesn't make you a good infuser or vice versa. And what happens when meta game changes, and both of those become obsolete like boon prot? Where's your experience now?

What does Deadly Elementalist mean then? SF spammer or flag runner? Air spiker? Blindbot? What exactly are you experienced in? Those are completely opposite roles. Will a HA farmed SF spammer make a good flag runner?

Classes don't matter. It comes down to your role in team. And that can only be judged by your friends and foes, not by a number.
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Old Jan 08, 2007, 11:01 PM // 23:01   #3
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Good idea in theory but noobs with cookie cutter builds ruin it.
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Old Jan 08, 2007, 11:14 PM // 23:14   #4
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Quote:
Originally Posted by Antheus
What if you IWAYed it? Does that make you a good player?
What's your definition of a good player? Player that didn't IWAY?
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Old Jan 08, 2007, 11:20 PM // 23:20   #5
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Not a good idea, proffesions can have many different roles, this is not an accurate way of measuring experience in a certain role.
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Old Jan 09, 2007, 01:02 AM // 01:02   #6
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Quote:
Originally Posted by Antheus
So what if you're R6 and R2? What if you IWAYed it? Does that make you a good player?
Exactly, that's because I want the profession title. For that reason I want a Deadly Monk (3), doesn't matter if proter or healer, is good monking, not iwaying. And man, IWAY is over, and IWAY whiners too, ok?
Quote:
Originally Posted by Randomway Ftw
Not a good idea, proffesions can have many different roles, this is not an accurate way of measuring experience in a certain role.
Professions have many different roles? Well, being Deadly Monk (3) people know you are good in Prot, Heal and/or Smite, and being r6 people know you are good in .... ???

Last edited by NeHoMaR; Jan 09, 2007 at 01:04 AM // 01:04..
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Old Jan 09, 2007, 01:42 AM // 01:42   #7
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Quote:
Originally Posted by tomcruisejr
What's your definition of a good player? Player that didn't IWAY?
Nah, just the most overused of examples.

Look at ranger. Between thumpers, touchers, trappers and cripshots, there's a whole sea of other builds, each with completely different subset.

Saying you're rank 4 ranger doesn't really mean much, especially universally. Each type of arena favors different builds, playstyles, ammount of team interaction.

God in RA could be completely useless in HA. Someone that has gained 1 million faction in AB might die in 3 seconds in TA.

This is why universal titles don't mean much. They do give an indication of how much time someone spent, but profession specific titles would be counter-productive, since just because someone doesn't play a specific class most of the time (to have the highest title), doesn't mean they perform worse. An experienced team player familiar with maps will be a much better contribution, let alone a player with diverse interests.

Playing all kinds of roles, from backline to melee to runners and whatever else may be will generally make player much better, than someone who has stuck to one single role.
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Old Jan 09, 2007, 08:21 AM // 08:21   #8
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Quote:
Originally Posted by Antheus
Nah, just the most overused of examples.

Look at ranger. Between thumpers, touchers, trappers and cripshots, there's a whole sea of other builds, each with completely different subset.

Saying you're rank 4 ranger doesn't really mean much, especially universally. Each type of arena favors different builds, playstyles, ammount of team interaction.

God in RA could be completely useless in HA. Someone that has gained 1 million faction in AB might die in 3 seconds in TA.

This is why universal titles don't mean much. They do give an indication of how much time someone spent, but profession specific titles would be counter-productive, since just because someone doesn't play a specific class most of the time (to have the highest title), doesn't mean they perform worse. An experienced team player familiar with maps will be a much better contribution, let alone a player with diverse interests.

Playing all kinds of roles, from backline to melee to runners and whatever else may be will generally make player much better, than someone who has stuck to one single role.
Well, indeed, my original (never posted) idea was the implementation of profession titles for fame in HA, and having titles like Deadly Monk (3) with fame, that way people know you are good with Monk AND good in HA at the same time, that is better than a Monk with the normal rank alone, no way someone could disagree this; at least someone think rank "discrimination" will be doubled
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Old Jan 09, 2007, 12:26 PM // 12:26   #9
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I think this idea can't be realised, cause (probably) there is no any proffesion statistics for players who already earned ranks.

And team-creation will become much harder, because it would be very hard to make your teammate to reroll to another profession. Everyone will concentrate on the one-two professions.

/notsigned

P.S. Sorry for my English.

Best Regards,
Ung
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Old Jan 11, 2007, 05:51 PM // 17:51   #10
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Quote:
Originally Posted by Ung
I think this idea can't be realised, cause (probably) there is no any proffesion statistics for players who already earned ranks.

And team-creation will become much harder, because it would be very hard to make your teammate to reroll to another profession. Everyone will concentrate on the one-two professions.

/notsigned

P.S. Sorry for my English.

Best Regards,
Ung
Profession statistics? they could just start from zero with this feature

Harder team-creation? not necessary, at least people start to ask for profession rank, not only global rank.
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Old Jan 12, 2007, 12:57 AM // 00:57   #11
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Most of the titles doesn't really make you a pro:
1. OMG I AM R13, I grinded and I play HA all day. I ran IWAY and SF = I am PROZ!
2. OMG I GOT ULTIMATE SURVIVOR! I had someone to run me and got pwr leveled because I am rich.
3. OMG I GOT FRIENDS OF KURZICKS TITLE! I ran the Faction run as a doorman, I am pro.
4. OMG I GOT CHESTRUNNING! I had a full team of pro runners and I didn't even get hit, once. IT'S TRUE I AM INVINCIBLE!

And this title is unnecessarily complicated.
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Old Jan 12, 2007, 11:24 AM // 11:24   #12
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Quote:
Originally Posted by AuraofMana
Most of the titles doesn't really make you a pro:
1. OMG I AM R13, I grinded and I play HA all day. I ran IWAY and SF = I am PROZ!
2. OMG I GOT ULTIMATE SURVIVOR! I had someone to run me and got pwr leveled because I am rich.
3. OMG I GOT FRIENDS OF KURZICKS TITLE! I ran the Faction run as a doorman, I am pro.
4. OMG I GOT CHESTRUNNING! I had a full team of pro runners and I didn't even get hit, once. IT'S TRUE I AM INVINCIBLE!

And this title is unnecessarily complicated.
That is not the purpose of my thread. Titles are personal achievement for me, I normally don't wear any title. And in a side note, I suppose you never wear a title, no? because you will feel like a idiot after saying that.
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Old Jan 12, 2007, 11:49 AM // 11:49   #13
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most ppl get chest title for the addeed bonus not to show they are pro.
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Old Jan 14, 2007, 01:53 AM // 01:53   #14
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Quote:
Originally Posted by gavin456
most ppl get chest title for the addeed bonus not to show they are pro.
Man, sometimes the envy I see is incredible, even with titles relatively easy to get. They necessity of get a title is so high that they cry everytime he/she see a title and start flaming everybody. I think they will shame (theyself) in the future when see (theyself) full of titles, because is unavoidable get titles if you just play the game
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Old Jan 14, 2007, 02:04 AM // 02:04   #15
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Its a good idea but like its been said being rank12 or whatever in a profession doesnt really give an idea of how you are with certain builds. Playing Fire ele is a lot different than a warder ele. Just dont think it would be useful enough to implement.
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Old Jan 14, 2007, 03:32 AM // 03:32   #16
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Well, I think its two sided. It is nice to get a monk for HA that has monked once in his life. On the other hand, maybe that person monks alot in PvE, RA, and Gvg, very good monk, they just don't HA? Maybe they've never played monk before, but they're better at it by nature than most of the rank 11 fame farmer monks.

This might just make more cries of elitism, which wouldn't be unfounded. Maybe you should try helping your monks learn to play in a gental way that wouln't hurt their inflamed egos.
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Old Jan 14, 2007, 07:05 AM // 07:05   #17
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I submiutted that idea over a year ago, still not implemented. Don't think they will do it. Ever.
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Old Jan 14, 2007, 09:24 PM // 21:24   #18
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Quote:
Originally Posted by shardfenix
I submiutted that idea over a year ago, still not implemented. Don't think they will do it. Ever.
Well, the idea came to my mind one day when I typed the command /age, and in that moment I thought: I need a way to know how much I have played with a profession individually, including all deleted PvE and PvP character of that profession.

The title could even be based in time played (adding a filter for AFK time) or just in-game stats for personal use, not available for other players.
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